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Attilan Rising Podcast

Attilan Rising Podcast

A Comicbook Podcast

Ms. Marvel #19 Review (spoilers)

June 15, 2017 By Doc Filed Under: Reviews

It’s the beginning of a brand new storyline in the pages of Ms. Marvel as illustrator, Marco Falla, joins G. Willow Wilson and Ian Herring for the start of an arc interestingly entitled ‘mecca.’

The tale begins with Kamala and her family preparing for their annual celebration of the first day of Eid Al-Adha.  Herein it’s shown that Aamir’s new bride, Tyesha is pregnant, meaning Kamala is to be an auntie in the not too distant future.  How exciting!

Yet the merriment is cut short when they return home to see their street partially cordoned off by barriers and signs reading ‘bring back the real Jersey City.’  It’s not clear what exactly is going on, but it certainly looks like trouble… it would seem that a tide of divisiveness has swept over the city.

The Khan family try not to let it all spoil their good time and continue on with their celebration.  Eid Al-Adha is the Festival of the Sacrifice and is a major holiday celebrated by Muslims all over the world.  The family prepare a huge feast for friends and family.  Kamala enjoys herself but cannot help but dwell on those disturbing signs and what exactly is going on with Jersey City.  Wanting to investigate the matter further, Kamala excuses herself saying she wants to take a walk after having eaten so much.  Her step-brother, Gabe, opts to go with her.
While on their walk, Kamala and Gabe are approached by two suspicious looking customers in matching uniforms who introduce themselves as agents of the ‘Keepers of Integration Normalization and Defense’ agency or KIND for short.  These KIND agents are patrolling the neighborhood to enforce behavioral norms.

The whole idea of it strikes Kamala as absurd and unconstitutional.  She states that Mayor Marchesi would never sanction such a thing.  The KIND agents inform her that Machesi has been unseated as mayor, fired by the city council in a closed session and replaced by Chuck Worthy.

Worthy is a Hydra agent and former underling of Dr. Faustus who had run for Mayor several issues back.  The KIND agents refute this idea that mayor Worthy is associated with Hydra, stating that the whole notion is merely a smear campaign orchestrated by his political enemies.

These agents add that they had been called to the neighborhood by citizens who had reported undocumented super-powered beings.  It all cuts Kamala like a knife.  The idea that her own neighbors would turn on her in this fashion is just crushing.

Kamala has seen this particular brand of authoritarianism before and feels confident she knows exactly who is behind it all.  She barges off intent on meeting the threat head on.

Having donned her Ms. Marvel outfit, Kamala arrives at the old detention facility that had once been run by the Carol Cadets back during the second superhero civil war.  Here she encounters ‘Basic’ Becky St. Jude.   Becky (who is now going by the name ‘Lockdown’) explains that she is no longer an outlaw, now she is the law.

She works for Mayor Worthy and has every legal right to enforce her authoritarian ways.  Indeed the tables have turned and now it is Ms. Marvel who is the one operating outside the law.  Lockdown has her minion, a villain named ‘Discord,’ attack Kamala.

This Discord appears to have some sort of electrical offensive powers, firing blast of energy at Ms. Marvel.  Kamala has been practicing her defensive dodges, utilizing her stretching powers to shift away from an attack in an efficient fashion.  At first she is quite excited that her practice has paid off and she is able to evade Discord’s attack with relative ease.

Yet Discord seems familiar with the particular limits of Ms. Marvel’s abilities; he changes up tactics and ensnares her with rings of electrical energy.   Such high voltage burst of energy is something Ms. Marvel is vulnerable to; and Discord is able to defeat her.

It seems as though the mysterious Discord fellow is someone Kamala has encountered before.  Trapped in those energy rings, she asks him who he is.  He replies that perhaps he’ll answer the question but first he has a question of his own… and asks about the time in which Ms. Marvel fought against Chuck Worthy’s downtown development plan.  Discord asks Kamala what she saw when she first arrived on the scene?  It takes her a minute, but then it dawns on her that despite the clearly evil intensions of Worthy’s plan, there were indeed quite a few people there supporting him.  At the time, she just shrugged them off as easily manipulated stooges, but now she’s forced to realize that they were real people, people with real feelings and real concerns.

Worthy was offering totalitarianism in exchange to keeping them safe.  Ms. Marvel fight against it because, to her, such a bargain is evil and unAmerican.  Yet it nerve quite dawned on her that there were a lot of people who felt the opposite, who very much wanted what Worthy was offering… and she disregarded them merely because she believed she was right, that she knew better.
And then Discord knocks her out.

Meanwhile, Gabe rushes back home and alerts the others that there are these creepy KIND agents out there enforcing social norms and rounding up super powered beings.  Zoe has been the Khan’s guest for the Eid Al-Adha festivities.  She interrupts Gabe, expressing a fearful dismay that government agents are out there rounding up illegal immigrants!   Embarrassed by her outburst, Zoe explains that she was actually born in France and has never actually gone about naturalizing her citizenship.

Aamir brushes off Gabe’s concern.  The family are all law abiding citizens and should have nothing to fear.  Mrs. Khan asks Aamir to bring the leftovers of their feast to a family down the street.  He complies, but on his way there is accounted by the KIND agents.  These agents identify Aamir as being an undocumented super-powered being.  Amir laughs it off.  He had only possessed powers for a short while, the results of an accident that have long since worn off.  The agents are unmoved by his explanation and haul him off to be processed, detained and who knows what else.  And it is with this harrowing turn of events that the issue ends with he promise of continuation in the next installment.

Anyone expecting a lighter toned story-arc following the rather heavy DocX saga is sure to be surprised.  Wilson’s scripts just do not shy away from the important topics of the day, and ‘Mecca’ may very well be Ms. Marvel’s most pressing and germane tale to date.

The gag where Zoe assumes the KIND agents are out rounding up undocumented immigrants made for funny bit, but also acted to underscore the metaphorical valance of the issue.  ‘Super powered beings’ in the issue is rather clearly just a stand-in for immigrants, specifically immigrants who are Muslim.

The trump Administration’s so-called ‘travel ban’ has just recently been once more struck down by the ninth circuit court of appeals.  It’s now being fast-tracked to the Supreme Court.  This travel band is very much a poorly veiled Muslim ban and is as unconstitutional as it gets; yet there is still a chance that the Supreme Court will uphold presidential authority over immigration and allow the ban to go into effect.  A daunting, horrifying prospect.
The constitutionality and amorality of such a ban notwithstanding, there is the simple truth that there is a sizable portion of the American public who would very much like to see it enacted.  The specter of terrorism has created an irrational fear toward people who are Muslim.  And many are quite will to give up civil liberties to take actions that they believe will better ensure their safety.  I don’t agree with them, but it is folly to just see them as an uninformed rabble.  They are real people with real feelings.

Kamala is used to being loved.  She’s plucky and cheerful and wonderfully inspiring in her unwavering idealism.  It is surprising and terribly dismaying for her to realize that there are many people out there who fear her, who would feel much safer were she gone.  And this extends to the real world as well.  Ms. Marvel bursted onto the scene and was an immediate hit.  She was celebrated as the first major Muslim superhero and that, coupled with the amazingly high quality of her comic, made her an absolute darling of the progressive left.  Yet times have changed and the shift in political atmosphere in the states has very much emboldened people who have attitudes to the contrary to speak their minds.  And as one of the more visible Muslim characters of popular culture, Ms. Marvel (and her creators) has become the focus of a great deal of vicious and intolerant animus.

Some may feel that it is inappropriate for G. Willow Wilson to incorporate all of this into once of her comics.  Who may think it better to keep comic books apolitical and just a man of escapism.  Yet I don’t blame her in the least.  How can she not think about things, not want to try to process and digest it all in her art?  Life and art always imitate one another, there’s really no way around it.

I’m curious about the story-arc being entitled ‘Mecca.’  Mecca with a capital ‘M’ is the capital of Hejaz, Saudi Arabia, the birthplace of The Prophet Muhammad and spiritual center of Islam.  Mecca with a lower case ‘M’ however can colloquially by used as any place in which a person very much wants to go, an idealized location.  The font utilized write out ‘Mecca’ at the beginning of the issue makes it impossible to tell if it is being written with an upper or lower case ‘M.’  It makes for a very intriguing ambiguity…

Recommended.  Four out of Five Lockjaws.

Filed Under: Reviews

Secret Warriors #3 Review (spoilers)

June 15, 2017 By Doc Filed Under: Reviews

It’s the third pulse pounding installment of the Secret Warriors; from the creative team of Mathew Rosenberg, Javier Garrón and Israel Silva.

The Secret Warriors, a randomly collected team of Inhumans fleeing the forces of Hydra in the midst of the Secret Empire event, had been heading West, hoping to reach the Mutant nation of Tian.  Karnak believes a mysterious Inhuman is living among the Mutants who may prove essential if the Warriors are to have any hope of defeating Hydra.

Crossing over onto the sovereign soil of Tian, the Warriors are immediately stopped by an impressive group of Mutants and former X-Men.  This includes The Beast, the older Hank McCoy, who at one point had been a close ally of The inhumans of New Attilan.

The Mutants are not looking for a fight, yet they will not allow these Inhuman to cross further into Tian; it is their home, their nation, and allowing these wanted felons in could upset their tenuous treaty of non-conflict with Hydra.

The Inhuman Karnak has the team searching for is named ‘Leer.’  It is not someone the mutants are familiar with and they are unwilling to give the Warriors permission to venture further into Tian to search for this individual.

Meanwhile, there is a good deal of passive-aggressive and aggressive-aggressive banter between the two teams.  After all that had happened with the Terrigen Cloud and the subsequent war between the inhumans and Mutants, The Mutants have little in terms of sympathy for the dire situation that the Inhuman peoples are in.  Ms. Marvel (normally more even-headed and the last person one would suspect to start a hero on hero fight) has had enough and slams a giant hand forward that slams the mutant (and former X-Force and NextWave member) Boom Boom to the ground.

Before a full fledged battle can go down, a earthquake-like tremor causes a large fissure to crack open in the ground, separating the two teams.  At first Inferno assumes it was Daisy who did this, but it was actually Rictor, a Mutant (and former member of X-Force and The Fallen Angels) who has powers similar to those of Quake.

The Warriors agree to leave and are escorted out of Tian by the Mutant’s specialized Blackbird jet.  Yet it turns out to be a feint and Daisy fires a seismic blast that crashes the jet allowing the Warriors to escape and trek further into Tian.

Somehow, Karnak knows exactly where to go and leads the team to an underground laboratory hidden away near the border.  There they find The Dark Beast, an alternate reality version of Hank McCoy who is quite evil.  The Dark Beast has been utilizing all of the chaos brought about by the Secret Empire to continue his experiments, dissecting both Mutant and Inhuman subjects alike.

The Warriors capture him and Karnak and Quake take him into an adjacent chamber to interrogate/torture him.  Ms. Marvel is absolutely dismayed that her teammates would stoop to such measures and she tries to stop it.  Daisy argues that these are desperate times requiring desperate measures; and if she cannot stomach it then she should quit.

Whatever terrible things Quake and Karnak have done to The Dark Beast it is enough to get him to talk and they learn that this mysterious Leer had been in Tian, but has since been captured and taken away by Hydra.

Before the team has time to process this disappointing knows, they are sieged by a large group of Mutants (those who they had encountered earlier plus reinforcements).  The Beast (the real one) was not aware that his Dark self had this lab, nor the diabolical experiments he had been conducting.  The Mutants are somewhat grateful that The Warriors had found the matter out; and foe this they are willing to let the Warriors leave in peace.

Leaving Tian, the Warriors are without a plan and are as far away from being a cohesive team as ever.   Ms. Marvel is still beside herself with anger and disappointment over Quake and Karnak’s conduct (this is just not what heroes do).  Daisy has no patients for Ms. Marvel’s idealism and suggests she leave the team and return to Jersey.  Before the conversation can go any further, their car is hit with rocket fire and overturned.  The Warriors crawl out from the wreckage and find themselves face to face with a legion of Hydra soldiers.  The Hydra force is led by Daisy’s father, the villainous Mr. Hyde.

‘Daughter,’ he states, addressing Daisy, ‘it is time we talked.’  And it is with this perilous cliffhanger that the issue comes to an end.

Each issue thus far has presented a series of interludes focusing on one of the team members.  the first issue focused on Daisy, the second on Inferno and this issue focusing on Ms. Marvel.  It shows Kamala during the early moments of Hydra’s take over.  She looks on in horror as the entire island of Manhattan is encased in an impenetrable dome of DarkForce energy.  Hydra troops them march into Jersey City and Ms. Marvel is primed to jump into the fray and get to work super-heroing.

Using her old Avengers com-link, Ms. Marvel contacts Iron Man.  Iron Man basically tells her that the best she can do is lay low; she’s just a kid and what is occurring is a threat that is far too much for her.  Ms. Marvel doesn’t take this advice and patrols Jersey City trying to figure out what she can do to help.  There are far too many Hydra soldiers, far too heavily armed for her to take on her own and she’s forced to keep to the shadows.  She does intercede when she sees a pair of resistance fighters preparing bomb to blow up a Hydra transport vehicle.  She stops them, convincing them that going through with it would put too many innocent lives at risk.  They are discovered by Hydra soldiers and have to flee.  One of the would-be saboteurs is captured.

Later, back at the Khan household, a group Hydra soldiers knocks on the door and asks Kamala’s father if they have seen a specific young man.  He’s a boy Mr. Khan knows as a neighbor and it turns out he was one of the youths who had tried to blow up that Hydra transport.  Mr. Khan gives up no information, yet Kamala overhears the conversation and feels responsible for the kid who’d got caught as well as his coconspirator who is now being sought out.

Donning her Ms Marvel gear, Kamala ventures out again, hoping she can do something to makes things right.  It turns out that the young man Hydra had captured broke under interrogation and gave up not only the name of his colleague, but also the location of a resistance safe-house.  Inferno had been hiding out in this safe-house and this is how he had been captured.

Kamala can only look on from a distance and feel terribly guilty, as though this is all somehow her fault.  Presumedly, Kamala’s feelings of guilt over the matter is what ends up motivating her to aide Daisy when she calls for her assistance (as shown in the first issue).

This third issues doesn’t have the exact same pizzaz as the second, but is still a fun read with lots of stand out moments and some very funny dialogue.  On the surface, the tension is all about the uneasy feelings between the Warriors and the Mutants, but the undercurrent is more so the stark philosophical differences between Daisy and Kamala.

For Kamala, being a hero is about being good… always doing the right thing even when times are at their toughest.  For Daisy, however, being a hero is about getting the job done by any means necessary.  Daisy’s willingness to venture into a moral gray zone to accomplish her goals completely defies Kamala’s sensibilities… for her, there is no sense to fighting Hydra if they are going to be just as bad as Hydra is.   The Dark Beast’s actions are detestable, yet aren’t they just as detestable for having tortured him for information?

Daisy has no time for Kamala’s black and white idealism; this is war and there can be no winning a war without getting one’s hands dirty.   As far as Daisy is concerned, Kamala is essentially a liability to the team unless she can get her act together and start seeing this situation for what it truly is.

Personally, I think Daisy is correct here.  The story entails the country being taken over by a nazi force; fighting back and doing so with he utmost of savagery is needed… it is the only choice.  And yet I can still see Kamala’s point.  There is no way of fighting this fight without sacrificing one’s own morals and principles.  It’s no easy process, nor is it something that can be truly justified or rationalized away.  The whole idea of a ‘just war’ is merely a cognitive trick that allows one to temporarily shelve their morals.  As Saint Augustine of Hippo phrased it in Contra Faustum Manichaeum:

“They who have waged war in obedience to the divine command, or in conformity with His laws, have represented in their persons the public justice or the wisdom of government, and in this capacity have put to death wicked men; such persons have by no means violated the commandment, “Thou shalt not kill”

It’s a well-phrased and convincing argument, but is nonetheless little more than an eloquent form of cognitive dissonance.  Sometimes violence is necessary, there can be no way around it.  Yet morality will always be the first casualty and one needs to respect this and mourn for it respectively.
In either case, it is neat to see Daisy and Kamala as representatives of these dueling ideologies.

With IvX still so close in the rearview mirror, I wasn’t especially keen on seeing Inhumans and Mutants fighting, nor having the whole matter of who was right and who was wrong re-litigated on the page.  And for this reason, I appreciate that Rosenberg’s script kept the conflict to a minimum.

It is difficult to bend my mind around the idea that The Mutants would stand idly by and allow what is happening in Secret Empire without getting involved.  They have been given the nation of Tian as concession, an offering that they accepted in exchange for staying out of Steve Rogers’ way as Hydra took over the rest of the country.  The whole idea of it seems absolutely antithetical to who The Mutnats, who The X-Men, are.  Perhaps their acceptance of this offer was influenced by the Cosmic Cube.  As it stands, these Mutants acting so out of character ended up making them seem a bit wooden in the story.

Javier Garrón and Israel Silva’s art is once more top notch.  The action is fluid and dynamic and even the more just standing around talking scenes have an energy to them thanks to Garrón’s terrific ability to relay emotion through facial expression.

Silva’s color pallet matches the town of the story quite well; this was especially evident int he transition from the lush earth tones of the forest to the cold and sterile atmosphere of The Dark Beast’s lab.

a few notes:

  • I recall reading that the Dark Beast had died in one of the final story arcs of Brian Micheal Bendis’ run on Uncanny X-Men.
  • I am all about Rictor’s awesome porn-mustache; and love that Shatterstar appears to also grown a similar ‘stache.
  • Is The Vision, Scarlet Witch and Deadpool now members of Hydra?  How did this happen?
  • Stan Lee once stipulated that he never wanted to see Reed Richards of The Fantastic Four use his stretching powers to extend his neck, suggesting that it was an unnerving visual and kind of took away from Richards’ sense of integrity.  I can see where Lee was coming from in this regard.  I didn’t much care for seeing Kamala stretch her neck in this fashion and would have rather that she stretch from the torso.  Still, a minor nitpick.
  • Lunella telling Magik that she’s acting like a super hero cliche was my favorite line.
  • Rictor joking that Daisy’s powers are unoriginal was my second favorite.
  • Who the heck is Leer?

All and all another great issue and definitely recommended.  Three and a half out of Five Lockjaws.

Filed Under: Reviews

Black Bolt #2 Review (spoilers)

June 7, 2017 By Doc Filed Under: Reviews

It’s the second installment of the wild, haunting and beautifully rendered adventures of the midnight king.  From the creative team of writer, Saladin Ahmed and illustrator, Christian Ward.

By way of the malicious mischief of Maximus the Mad, Black Bolt has found himself incarcerated in a bizarre cosmic prison.  Confused and alone, Black Bolt discovered that this strange realm defied the regular confines of space and time.  Its warden, a mighty creature known only as The Jailer seems to be omniscient and all powerful… complete with the ability to nullify Black Bolt;s Inhuman powers and kill and resurrect him with a whim.

As the issue begins, Black Bolt is awakened from his latest ‘death’ by his fellow inmate, a young alien girl with multiple eyes.  Her name is impossible to pronounce by human language, so everyone just calls her ‘Blinky.’   Blinky informs Black Bolt that he has been killed by the Jailer and brought back to life more times than any she has seen beforehand, suggesting something especially vigorous about BB’s constitution or (more likely) a particular animus on the part of The Jailer to torture (and possibly ‘break’) BB’s will.

Blinky is eager to show the others that Black Bolt had revived.  These others being Crusher Creel an earthly super villain known as The Absorbing Man who has tangled on many occasions with Thor as well as The Avengers, and Molyb, an extraterrestrial foe who battled The Hulk under the moniker of The Metal Master.

Black Bolt recalls that his destructive voice has been in some fashion turned off, but it still reluctant to speak. When he finally does, he expresses confusion as to how his fellow inmates had come to be here.  BB had learned of the existence of this strange prison by way of the Terrigen Codex… and it seems he had believed it a penitentiary reserved only for Inhuman criminals.  Yet Creel states that he was sent here by human law enforcement agents; Molyb was sentenced here by some alien court.

And Blinky was ushered to the prison by a sinister-sounding creep who punished her for merely stealing a few scraps to eat.

There are no answers for Black Bolt in terms of what this prison actually is, how or what enables its confines to constantly shift and reshape; nor how its warden can kill and resurrect inmates on a whim…  Creel seems to believe the Jailer does all this, kills and revives, makes people suffer and fight all merely for kicks, just as a means of scratching some sadistic itch.

Their conversation is interrupted by The Spyder.  The Spyder is an intergalactic trader and criminal who first appeared in an issue of The New Mutants.   Although an inmate himself, The Spyder has come to an accord with the Jailer, informing for him and doing his bidding in exchange for favors and privileges.

Not taking kindly to Creel’s jeering, the Spyder fires off some form of liquid filament that covers Creel’s face and begins to suffocate him.  Black Bolt intercedes, putting The Spyder into a hold and forcing him to release Creel.  The Spyder possesses some degree of control over the constantly shifting architecture of the prison, he teleports himself and Black Bolt to a kind of gladiatorial theater where BB is forced into combat with the Skrull pirate known as Raava.

A terrific battle ensues, showing off Christian Ward’s particular knack for relaying action sequences.  Black Bolt ultimately prevails, besting the Skrull in combat, but he refuses to kill her.

The Spyder is irate, insisting that BB take Raava’s life to appease the audience (which as it turns out are a series of wooden figures seated in the pews).  Again BB refuses and attacks The Spyder instead.  That same liquid filament fires forth, adhering to BB’s face, hardening and suffocates him.

Black Bolt revives some time later, Raava and Cteel standing over him.  Both have been impressed with the skill and resolve that the one time Inhuman king has shown.  They state that each had merely allowed BB to best them in combat so to test his metal and the degree he can be trusted.  He’s been found worthy and a suitable component to their plan to escape.  BB doesn’t know if he can trust these cads, but their lot seems just as bad as his own and he decides to aid them in their effort to escape.  Which is good in that the jailbreak appears to be occurring just in that moment as the walls rip open (possibly a result of The Metal Master having somehow re-obtained his magnetic powers).  And it is here that the issue ends, to be continued in the next installment.

Another truly fantastic issue!
Whereas the first issue offered artist, Christian Ward, the opportunity to flex his illustrative muscles in establishing the wild and impossible architecture of the prison, this second issue provides writer, Saladin Ahmed, the chance to quickly and very effectively build the characters of the extended cast.  Creel and Raava, the Metal Master, Blinky, even the Spyder each have their tale to tell and Ahmed gives them each such a distinctive voice, juggling the different dialects in their dialogue with deft precision.

In Ahmed’s novel, The Throne of The Crescent Moon, the protagonist, Dr. Adoulla, is very much the main character… yet it is the vibrancy of the extended cast that greatly helps to propel the narrative forward.  And it would appear Mr. Ahmed is looking to do something similar in Black Bolt, cobbling together a wild collection of colorful rogues to act as the supporting players in BB’s adventures.  And I really dig that each has been picked from some rather random corners of the Marvel Universe.

The Metal Master first appeared in an early issue of Stan Lee and Steve Ditko’s run on the Incredible Hulk; he hasn’t been seen from in years…. whereas The Spyder is from Louise Simonson and Brent Blevins’ terrific time on New Mutants, a fun but otherwise forgettable space gangster who runs afoul of The New Mutants.

And preview pages from next issues shows that The Marvel UK mainstay bounty hunter, Deaths Head will be joining the fold.  It’s a veritable whose who of esoteric and previously forgotten characters and I love it.

Raava I believe is a brand new character, but she is so quickly offered depth and intrigue she may as well be a long since pre-established figure.  Her tale of turning her back in the Skrull Empire, losing her children and becoming a feared pirate is quite well done.  The authenticity of her dialogue allows the tale to be told quickly without losing its emotional weight.

Creel is offered the same treatment and it is made clear he is a character Mr. Ahmed especially enjoys writing.  Despite all the rotten things he has done Creel still maintains something of a noble soul.  Hints of this have been shown in the past, such as an issue of John Byrne’s run on Avengers when Creel released his hostage, Sandy Hercawitz, before engaging the heroes because he didn’t want to get hurt.

He’s a bad guy, but has something of a good heart.  Perhaps Creel’s best feature is his longtime relationship with his sweetheart and fellow super villain, Titania.  The two have been the Ralph and Alice Kramden of the super powered villain sect.  Creel desperately needs to escape so to return to his woman… the idea of her not knowing where he is something he cannot stand for.
He also gets the best laughs, both in relaying a story where he used his absorbing powers to transform himself into a ginormous pile of cocaine and his hysterical reaction to learning Black Bolt’s given name…

It leaves me very much looking forward to learning more of the backstory behind the Metal Master and the adorable Blinky.

As for Black Bolt himself, it would seem that he is not entirely convinced that he does not belong incarcerated with these pirates and criminals.  He has show great valor in his time but there is also much that he regrets.  He is not really at a place to delve into his feelings on the matter, but it is likely that Creel and Raava are going to press him on the matter.  BB is no standard-issue white-hat hero, he has plenty of blood on his hands, and Creel can sense it.
What exactly BB may be feeling so guilty over remains thus far unexamined… it could be the deaths of the Mutants that led to the war wit the X-Men, the alternate realities he was forced to cull as a part of the Illuminati, his failures as a father and a husband, the deaths of his parents…

There’s a profound sadness in his eyes and heaviness on his brow.  Yet it is not the stoic heaviness of being a king that BB has so frequently shown in the past, but rather a heaviness of genuine sorrow and regret.

Once again the art by Ward is just jaw dropping. I especially like how the more static scenes are rich with fine details while the action scenes are more sparse and fluid, adding to the dynamic sense of motion.

Just loved getting to see BB engaged in an old school sword fight!

Ward plays some neat tricks with perspective, blurring objects and bringing them into focus as BB revives from one of his latest ‘deaths.’  It’s a very neat trick that highlights the overall dreamlike nature of the prison.  Such coolness!

Never did I even think to hope that such a favorite character would get his very own book; and it would be done with such skill and ingenuity and originality.  I’m over the moon with this series and cannot recommend it highly enough.
Once more, five out of five Lockjaws.

Filed Under: Reviews

Moon Girl and Devil Dinosaur #19 Review (spoilers)

May 26, 2017 By Doc Filed Under: Reviews

It’s the beginning of a brand new adventure as Moon G and Devil D head off to the stars in search of a mysterious girl in need of help.  Brendan Montclare goes solo on the writing chores, accompanied by Natacha Bustos on art and Tamra Bonvillain on colors.

Things have been going rather well for Lunella Lafayette as of late.  Ever since her victorious battle against the Legion of Dooms, Moon Girl and her tyrannosaurs teammate have become local celebrities in the lower east side of Manhattan.  She’s finally found the appreciation and validation she had so very much wanted.  Yet it doesn’t change the fact that she still has to sit through the tedium of her middle school science class.

Lunella and her class have been assigned a project regarding earth’s moon.  In lieu of her being named after our moon, Lunella feels compelled to take the assignment the extra mile.  In conducting her complicated radio wave experiment, she comes across a mysterious voice from the ether calling out for help.

Her name is Illa.  She’s lost her father, she’s alone and doesn’t know where she is.  Back in her lab, Lunella uses her equipment to boost the signal and triangulate Illa’s location.  It turns out that she is somewhere out in the deep cosmos… but this is not going to hamper Lunella’s efforts to save her.

She constructs ‘The Moon Mobile,’ an intergalactic craft powered by the Omniwave Projector.   Fashioned in personalized space suits (that are extra adorable) Moon G and Devil D venture off into the stars.  Lunella’s Moon Mobile falters at first but eventually kicks it into overdrive and the two rocket out of the solar system to an unknown region of space.

The two finally come across a small moon where Lunella has traced Illa’s signal.  They explore the planetoid in search of her but cannot find her.  Ultimately it dawns on Lunella that Illa isn’t on the moon, she is the moon!  And it is with this wild, cosmic realization that the issue comes to an end with the promise of continuation in the next installment.

Another fun and engaging issue and I’m happy to report that Montclare, Bustos and Bonvillain are able to maintain the book’s charm and appeal despite the departure of its co-writer/co-creator, Amy Reeder (who has headed off to focus on creator-owned works).  It’s a very neat premise that Moon Girl should meet Girl-Moon… in a universe that entails entities such as Ego The Living Planet it stands to reason that there could also be Illa The Living Moon (and I’m guessing that Ego may very likely be the father Illa has managed to lose).

It turns out that Lunella has kept the disembodied robot head of the DoomBot she and the Extraordinary X-Men captured back in issue number 17.  Holding onto a robot head whose only function appears to be hurling insults and discouragements seems like an odd choice, but it works quite well in terms of forwarding the narration.  The head acts as a sort of Dr. Watson to Lunella’s Sherlock Holms and their banter with one another acts to explain to the reader what Lunella is up to without resorting to simple exposition.

Lunella had learned some important lessons throughout the previous story-arc, yet it would seem that she still has quite a lot left to learn.  She remains overly reliant on her intellect and shooting off into the cosmos in an untested spacecraft is pretty much the epitome of leaping before you look.

The growing schism between Lunella and her parents has been percolating for quite a while now and it’s past time that the story focus on the matter in greater depth.  It would seem that Lunella doesn’t feel that her parents can relate to her; they just aren’t on her level in terms of her interests and cognitive abilities.  And Lunella is very much icing them out, assuming they won’t understand and not giving them the chance to more fully engage with the person she is becoming.  I’m starting to feel quite sad for Mr. and Mrs. Lafayette, they must be feeling like they are losing their daughter and have no idea what to do to get her back.

Perhaps this story-arc, with Illa feeling alone without her own parent, might act to show Lunella that she has been taking her own parents for granted.  We’ll see…

The art, as always, is fantastic.  Natacha Bustos’ illustration is clean and cartoony, yet she utilizes rather sophisticated panel layouts and compositions that offers a very dynamic feel.  Coupled with Tamra Bonvillain’s terrific coloring, the whole matter is just a very well executed process… it makes me feel like I’m watching an episode of Moon Girl and Devil Dinosaur rather than reading an issue.

Definitely recommended; Four out of Five Lockjaws!

Filed Under: Reviews

Secret Warriors #2 review (spoilers)

May 24, 2017 By Doc Filed Under: Reviews

 

Daisy Johnson’s ragtag team of Inhuman heroes continue their battle against the evil Secret Empire in this second issue from the creative team of Mathew Rosenberg, Javier Garrón and Israel Silva.

The Secret Empire cross-over event is a rather grim tale.  With authoritarianism having become something so many of us have to deal with in real life, the idea of Hydra taking over America doesn’t exactly provide a sense of fantasy escapism.  And it is for this reason that I especially appreciate Rosenberg and Garrón et al.’s Secret Warriors.  It plays up the goofier aspects of Secret Empire and injects a much needed sense of humor to go with the pulse pounding action.  And while Secret Empire itself is rather dreary, Secret Warriors is hugely fun.

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Just two issues in and Rosenberg and Garrón (along with colorist, Israel Silva) have achieved a really good synergy.  The script and art match each other quite well, with the funny sight-gags acting as punchlines to the pithy dialogue.  The team itself is made up of an oddly composed squad of misfits, yet Rosenberg and company have already got them feeling like a family (a family that constantly argues with one another, but a family nonetheless).

Whereas the first issue focused mostly on Daisy ‘Quake’ Johnson, this second issue is much more balanced.  Some extra space is offered to Inferno and the tale of how he ended up in Hydra’s custody.  Several flashbacks show Hydra’s take over of New Attilan.  The Inhumans never had a chance to fight back, most of their heavy hitters now off in space (as detailed in the pages of The Royals and Black Bolt).  Inferno, Naja and Grid flee, hoping to somehow get help so to eventually free the others.  Inferno is reluctant to hide and his rash, hotheaded actions ultimately leads to his colleagues getting captured.  Inferno himself is able to escape but it it clear that he feels a great deal of guilt over having left his friends behind.  He was later captured himself, which ultimately led to his being rescued by the others in the Secret Warriors #1.

Having busted up Hydra’s Inhuman internment camp, the Secret Warriors pile into a stolen car and head west under the assumption that doing so will eventually lead to crossing paths with The Mutants (who have in their possession the one Inhuman most critical to Karnak’s plan).  Moon Girl asks to drive…

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Taking the back roads to avoid detection, the squad comes across a group of Hydra goons who appear to be accosting innocent civilians on a farm.  Daisy insists they continue on, but Inferno won’t have it; he pulls over and intercedes (and it later becomes clear that his motivation is to make amends for having left behind his teammates back when the Hydra takeover first went down).  It turns out that Daisy’s instinct were correct and the whole matter is actually a ploy to ensnarl our heroes, as The Warriors find themselves face to face with a brainwashed version of Shield’s monster unit, The Howling Commandos.

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A wild battle ensues.  The Warriors are able to take down most of the commandos, but have much more trouble with the commandos’ clean-up hitter, Man-Thing.  Inferno tries to take on  the monster on his own, possibly looking to nobly sacrifice himself to allow the others to escape.  Fortunately, Karnak saves the day by plowing into Man-Thing with their car (so we can now assume that the ‘flaw’ in Man-Thing is the inability to hand;e the forward tork of a Volkswagen Golf GTI).

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Having defeated the Howling Commandos, The Warriors pilfer a new car (this time with a horse trailer to hold Devil Dinosaur (sort of)) and continue west.  Moon Girl finally gets to drive and Karnak insists on listening to Beyoncé on repeat.  It isn’t lone before they find what they are looking for and are stopped by an interesting collection of X-Men who we can assume are the Mutants of Tian.  And it is with this cliffhanger that the issue ends.

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The Secret Empire event in and of itself hasn’t been for me, but this tie-in series continues to be loads of fun; and this second issue is even better executed than the first.  Again the script and art pair really terrific together and Rosenberg’s wonderful knack for dialogue sells the idea of these disparate characters coming together to form a team.

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While the team works together well in terms of telling a fun story, it’s clear they have a long, long ways to go before coming together as a cohesive unit.  Daisy is the de facto leader, but the others aren’t really following her lead.  It’s evident that the ideological differences between her and Ms. Marvel will be coming to a head rather soon.  Inferno has a chip on his shoulder and his impulsivity keeps getting him into trouble.  Moon Girl still doesn’t really know how to play well with others… she makes me think of an only child suddenly asked to get along with new siblings.  And Karnak, well it’s still not clear what Karnak’s motivations are other than he is happy to go wherever Moon Girl goes.  All of their interactions with each other are both satisfying while still leaving me wanting more and I’m very much looking forward to the next issue.

Definitely recommended; Four out of Five Lockjaws.

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Filed Under: Reviews

The Royals #3 Review (spoilers)

May 18, 2017 By Doc Filed Under: Reviews

The history of House Boltagon is turned on its head in this truly bizarre third installment of The Royal Family’s venture into the stars.  From the creative team of Al Ewing, Thony Silas, G Will Robinson and Jim Charalampidis.

The narrative of the tale jumps back and forth through time, from the distant past to thousands of years into the future.  Rather than laying it out as it was depicted int he issue, this review will re-stich the story in its chronological order.  Oh, and everything you thought you know about the brothers, Black Bolt and Maximus, throw that out the window…

Many years in the past, Attilan was ruled by King Agon and his queen, Rhynda.  Although governing Attilan was never their true passion.  Rather the couple’s real interest was in exploring the effects of Terrigen on the Inhuman genome and producing superior beings by way of accessing the ‘Prima Materia.’  In earlier tellings of the tale, Rhynda was more of a passive subject to Agon’s experiments, allowing herself to be subjected to the Terrigen Mists while pregnant with the couple’s first child, Black Bolt.

In this retelling of the story, however, it turns out that Rhynda is very much an active participant.  Indeed it is her special Inhuman gifts that are pivotal to their efforts.  Rhynda possessed the ability to consciously filter whatever substances come into her body.  She had honed this power, refining it to such a degree that she could keep out any imperfection in the Terrigen Mist, allowing her unborn children to be exposed to an ultra-purified form of the Terrigen.

No, that wasn’t a typo…  I meant to write children.  Fore it turns out that not only was Black Bolt exposed to Terrigenesis in utero, but so was his younger brother, Maximus.   Furthermore, Rhynda’s filtering powers allowed her to both prevent herself from going through secondary Terrigenesis as well as direct exactly where the purified Terrigen particles would focus within the gestating fetus.  For Maximus, Rhynda concentrated the Terrigen on his nascent mind, ensuring greatly enhanced intellect and, potentially, a degree of cosmic hyper-awareness.

Agon and Rhynda’s experiments were a success and both their sons possessed powers beyond their wildest dreams.  Whereas the enormity of Black Bolt’s abilities were quite evident and overt, Maximus’ gifts were much more cerebral and covert.

His father seemed to believe that Maximus might develop the capacity to see and think on a higher level, breaching the confines of time and space.  And yet to achieve this required a kind of attunement with his brother.  Agon suspected that Black Bolt’s powers were the key to unlocking Maximus’ true powers.

Both brothers were forged by the purified Terrigen, what their parents referred to as ‘Prima Materia’ (Latin for ‘original matter’).  As such, the two are interlinked and while Agon and Rhynda saw in Maximus the potential for ultimate truth, in Black Bolt they saw the potential for ultimate destruction.

Maximus was more like his parents, a scientist and discoverer.  Whereas Black Bolt was a leader, decisive and assured.  Agon and Rhynda feared Black Bolt, feared his decisiveness, his capacity to bring about change (for both the better and forth the worse).   They tasked Maximus with being his brother’s keeper, testing him, shaping him as part of some bizarre effort to guide this ultimate being their parents had created.

There are periodic flashbacks to an incident in the brothers’ youth.  It was a story first told in the back pages of The Mighty Thor vol. 1 #149.  In the tale, the young Maximus is envious that his older brother should be first in line of succession to the throne.  With the nature of his powers, Maximus believes Black Bolt is too unstable and destructive to be king.  And he attempts to prove it by abducting young Crystal and firing ray gun at Black Bolt.  Black Bolt is able to resist his brother’s goading and his rescues Crystal without resorting to unleashing his destructive voice.

In this retelling of the tale, it would seem that Maximus is actually acting on his parents’ behest.  He is not challenging his brother so to prove his own superiority, but rather to further hone Black Bolt’s ability for control and restraint.  Or it is possible that Maximus was hoping that his brother would crack and that releasing his awesome power would create the attunement Maximus required to fully unlock his own powers.

At the age of nineteen, Maximus is continuing to test his brother.  This time by entering into a conspiratorial pact with rogue agents of the Kree Empire.  It turns out that these Kree agents are actually working for Ronan.  Ronan is aware of the prophecy that Terrigenic experimentation could bring about an anomaly, a destructive being who would bring down ruin on the empire (this prophecy was first introduced in the pages of Jonathan Hickman’s run on Fantastic Four).

Originally, Maximus’ conspiracy with the Kree was centered on an effort to seat Maximus as king of The Inhumans in exchange for assisting the rogue branch of The Kree in taking over their own empire (as first detailed in the pages of Avengers Vol 1 95).  In this retelling, however, The Kree appear to be interested in utilizing the forbidden anomaly that Agon and Rynda’s tinkering has brought about.

The Kree flee as Black Bolt approaches.  Once more Maximus goads his brother, tempting him to let loose with his awesome powers.  This time Maximus succeeds and Black Bolt’s cries out in anger.  Unfortunately, Black Bolt’s sonic powers causes the Kree ship to crash into the building where their parents are and both Agon and Rhynda are killed.

Here the story deviates a good deal from the original telling.  Initially, it was explained that Maximus was mentally controlling the pilot of the Kree spacecraft and that the concussive reverberation from Black Bolt’s voiced caused Maximus such psychological distress that he inadvertently caused the pilot to crash the ship into the royal palace, killing the brothers’ parents.

This detail is left out of the retelling and it is reframed that the death of Agon and Rhonda was solely the fault of Black Bolt.

Furthermore, rather than driving Maximus mad, the power of Black Bolt’s voice instead unblocks a higher level of Maximus’s thoughts and perceptions.  To this extent, all of Maximus’ ramblings and non sequiturs, all of his idiosyncratic prattling that made him appear as mad are actually the result of his ability to perceive time and space on a higher, more complicated level.

Black Bolt has possessed a natural immunity to Maximus’ psychic powers of manipulation.  Under when under great physical or emotional distress can Maximus break through and take over his brother’s will.  And that is exactly how Maximus ultimately facilitated his escape and engineered his brother being sent to space prison in his place.

Maximus had shared his secret with Black Bolt.  He told him how their parents had so feared Black Bolt and the destructive change he would bring about.  Their parents were afraid that Black Bolt would bring about their death and this fear proved prophetic.  Black Bolt has always felt responsible for his parents deaths and Maximus’ words brought about such agony that it lowered his defenses and allowed Maximus to take over his mind.

Once he had achieved that, he used an image inducer to switch places and the fate of being sent off to some strange jail int he cosmos intended for Maximus instead was befallen onto Black Bolt (as shown in Ahmed and Ward’s wonderful Black Bolt solo series).

And now in the present, Maximus explains to Medusa and the others how he had managed his escape.  Captain Swain suggests merely turning around and negotiating Black Bolt’s release so that Maximus can be rightfully take his place.  Unfortunately, it is not as easy as just that.  Maximus’ sentence was not just incarceration, but complete explosion from The Inhuman people.  He was made ‘unspoken’ his name and all trace struck from their history.  The name and location of this cosmic prison has been expunged and is no longer known, nor would the jailers respond to any call for Black Bolt’s release.  Black Bolt is on his own; Medusa and the others are helpless in their ability to offer him aide.

Trying to determine her next move, Medusa orders that Swain stay near Maximus so that her own psychic powers will cancel out those of Maximus.  Maximus makes a more direct suggestion, asking why Medusa has not ordered him killed.  Indeed, Gorgon is quick to offer his services as executioner.  Yet for some reason Medusa refuses this option.  She has every reason to hate him, to want him dead, yet something is causing her to resist the idea.  For some reason, Medusa needs Maximus alive.  Whatever reason Medusa has, Maximus appears privy to it.  Confident that he is needed, Maximus suggests that the mission continue onward to Hala.

Finally, five thousand years in the future, Maximus is the last of The Inhumans.  He is the aged shepherd who has appeared in the prefaces of the first and second issue.  Sitting in meditation, Maximus is able to see and experience the present and the distant past all at once.  He even sees the Sky Spears professing to know what they are.

And he knows that his past self is hurdling toward his destiny.  He is Maximus, his brother’s keep and his mother’s child; the seeker of the Prima Materia; the last of the Inhumans.  And what he does he does for the good of all.

Wow.  Where do I begin?

Off the bat, it is important to keep in mind that this is Maximus’ story told through Maximus’ lens.  It may be ‘the truth’ or it may be the ‘truth  that Maximus chooses to believe.’

Interestingly, the story is not technically a retcon, but rather a retelling from a different perspective.  It may be that Maximus is mad, afflicted by traumatic brain injury; or it may be that he truly possesses preternatural awareness that traverses space and time.  Six in one hand, half a dozen in the other.

The Scottish psychiatrist, R. D. Laing, argued that there is no such thing as mental illness.  In referring specifically to patients diagnosed with schizophrenia or other types of psychosis, Laing suggested that such conditions were merely metaphors for different kinds of experience.  “Madness,” Laing wrote, “need not be all breakdown. It may also be break-through. It is potential liberation and renewal as well as enslavement and existential death.”
From this perspective, Maximus may be both mad as well as preternaturally aware, simultaneously.

Past stories have only shown passing glimpse of Max and BB’s parents.  We have never before seen what were Agon and Rhynda’s motivations behind their experiments; what they hoped to achieve and what they thought about what they had achieved.   This story merely expands on those glimpses, showing that Agon and Rhynda were obsessed with unlocking some sort of alchemic potential in the Inhuman genome… so much so that they experimented on their own children.  The nature of Rhynda’s Inhuman powers is a very neat touch, answering a question I’ve long since had (that question being how was it that Rhynda did not go through secondary Terrigenesis when exposed to the mists while pregnant with Black Bolt).  Well, now we know.

It is wild to learn that Maximus was also exposed to Terrigenesis while still in the womb.  Although it makes sense, Agon and Rhynda did once, why not do it again?

Prima Materia is a term associated with ancient alchemy.   It is the first matter, the primitive formless base of the material world.  It is the aether, the quintessence, the soul of the world (anima mundi).

Agon and Rhynda seem to believe that Terrigen is akin to this quintessence and that purified, unadulterated Terrigen is similar to the primal stardust from which all of the universe has been created.

We still don’t know what Terrigen is; although at this point we can certainly discount it being a simple naturally occurring mineral with mutagenic properties.  This story is looking as though it will ultimately address what the Terrigen is and hereon we are likely to learn to what extent Terrigen may indeed be associated with ‘the first matter.’

Some hints may be found another book written by the same author.  Along with The Royals, Al Ewing is also writing The Ultimates2.  That title has been exploring the cosmic origins of the Marvel Universe, revealing that the Celestials were beings created by an omnipotent ordinal being called The First Firmament.  The Celestials rebelled against their creator, choosing to make the universe dynamic and diverse filled with ever-evolving life.

How the Celestials went about seeding he universe with dynamic life has yet to be revealed.  It is possible that this prima materia is in some fashion connected to The Celestials and how they went about creating life throughout the cosmos.  Its some pretty far out stuff and things are likely to get even weirder with subsequent installments.

As much as I enjoyed the wild story Ewing has told in this issue, I was less thrilled with the art.  This is likely to be a pivotal turning point in the history and mythos of The Inhumans, yet the significance of it all is somewhat undermined by rather lackluster outings by both Silas and G. Will Robinson.  I’m not comfortable really dragging on an artist’s work; suffice to say I’m not a fan of the art in this issue.  Although I will add that I appreciate G. Will Robinson’s attention to detail in recreating the original costumes and looks of young Maximus, Agon and Rhynda.

The first issue of Royals was so tremendous, and much of it had to do with the excellent synergy Ewing and Jonboy Meyers had together in tether the art and story.  I’m not sure what has happened that resulted in Mr. Meyers walking off the book.  Whatever the case, the title deserves a new artists who might regain that same spark of synergy and align things between the story and the pictures.
As it stands, Royals #3 is a wild and captivated tail bogged down by flat art.
Two and a half Lockjaws out of five.

Filed Under: Reviews

Secret Warriors #1 Review (spoilers)

May 10, 2017 By Doc Filed Under: Reviews

Spinning out of the Secret Empire cross over event, Mathew Rosenberg, Javier Garrón and Israel Silva bring us the debut issue of the all new Secret Warriors.

A sentient version of the reality-bending Cosmic Cube has altered the fabric of reality, changing history so that Captain America has been transformed and has secretly been an agent of Hydra, quietly biding his time and putting into place a grand scheme to seat Hydra as the rulers of the United States and soon the world.  The plot has been initiated and the world’s heroes were caught by surprise as the greatest among them has been revealed as a traitor and the most dire of threats.
Rogers and his Hydra forces have sprung their trap, encasing much of Manhattan in an impenetrable orb of Darkforce energy while using Alpha Flight’s earthly shield to strand many of the world’s more powerful heroes in outer space.  Shield has been compromised, the majority of its agents having been brainwashed into following Hydra’s command; and there are plenty of angry young men and women willing to join Hydra’s new world order.  Things are pretty bad.

The issues narrative jumps back and forth between periods of time before and after Hydra’s sinister take-over.  The central focus is on Daisy ‘Quake’ Johnson.  Along with being an Inhuman who can control seismic waves, Daisy is additionally a high ranking Shield agent who led ‘Moth Squadron,’ a task force that had monitored Inhuman affairs.  Daisy had become suspicious of Hydra’s plots and Steve Rogers set her team on a mission that was covertly an ambush where her team was attacked by the villainous Wrecking Crew.

Daisy was ultimately able to defeat the Wrecking Crew, but her entire team was killed in action (including, it would appear, YoYo Rodriguez, the former Secret Warrior known as Slingshot – although I certainly hope she isn’t truly dead because it would be a terrible loss).

Aware of Rogers’ treachery, Daisy arranges a secret rendezvous with her trusted alley, Phil Coulson.  Coulson cannot believe that Rogers has gone rogue but agrees to investigate the matter and the two arrange to meet once more at a coffee shop in The Bronx.

Then the take over occurs and Hydra assumes control of the majority of the Eastern Seaborne.  The Inhumans are viewed as impure in accordance to Hydra’s racist world order and the city of New Attilan is sacked, its citizens arrested and placed in a heavily fortified internment camp.
Daisy awaits Coulson in the coffee shop but he never arrives, instead she is accosted by a group of her former fellow Shield agents who attempt to take her in for ‘reprogramming.’

Daisy is able to defeat these agents and she formulates a plan for mounting a resistance to Hydra’s rule.  A key facet to this plan is locating a freeing a specific Inhuman.  She calls upon the assistance of Ms. Marvel and Moon Girl to intercept a convoy she believes is transporting the individual Daisy is searching for.  It remains unclear how Moon Girl and Devil Dinosaur managed to escape the DarkForce dome encasing Manhattan, but she agrees to join Ms. Marvel in taking out the convoy.  Ms. Marvel and Moon Girl are initially suspicious of Daisy; the other Shield agents have somehow turned evil, so what should make her different?  Fortunately, Daisy is able to pass Devil Dinosaur’s smell test… her scent seems clean to him and this is enough to assure Moon Girl and Ms. Marvel that Daisy is on the up and up.  There’s a good deal of tension and salty banter between the three.

It turns out that the convoy is not transporting the individual Daisy is looking for but is rather holding the young Inhuman, Inferno, as well as a pair of additional unnamed Inhumans.  Discouraged, Daisy dismisses her allies, opting to continue her mission on her own.  Yet Ms. Marvel, Moon Girl and now Inferno are not so easily deterred.  They have learned that The Inhumans are being kept at an internment camp and will not rest until their peoples are freed.

Daisy and Ms. Marvel continue not to see eye to eye.  Daisy feels that stealth and digression is advised whereas Ms. Marvel simply cannot stand by leaving their fellow Inhumans locked up in what is essentially a concentration camp.

Before the two can reach a consensus, Moon Girl takes matters into her own hands and approaches the front gate, distracting the guards long enough for Devil Dinosaur and the others to sneak up and begin to wreak havoc.  A massive battle erupts as many of the Inhumans are freed and fight against their Hydra captors.

Among the fracas, Daisy seeks out the specific Inhuman she has been searching out: Karnak.  Daisy needs Karnak, his ability to perceive the flaw in all things may prove essential in devising a stratagem for deafening Hydra.  Surprisingly, Karnak is not especially interested in being rescued.  He has once more retreated into a utterly pessimistic and nihilistic mindset.  With he loss of the Terrigen Cloud his race has been effectively doomed to extinction and he doesn’t feel especially concerned that the human nation of America is currently tearing itself apart.

Karnak’s mood and attitude shifts quite quickly when he sees that Moon Girl has accompanied Daisy in his rescue.  He is quite pleased to see Lunella and quite suddenly changes his mind and decides that he will join Daisy’s crusade after all.  This exchange entails what is sure to be my favorite panel of the day…

Karnak suggests, however, that who they truly need is not incarcerated in this camp, that he has instead been taken by The X-Men.  Whom Karnak is referring to and what The X-Men are up to are both matters left unrevealed as the issue ends on this cliffhanger.

A fun albeit slightly disjointed first issue.  The narrative is a bit hampered by being so tied into the goings-on in the pages of the main Secret Empire book.  I’m actually an issue behind on Secret Empire and, while I was still able to follow the plot, the enormity of the stakes did not quite sink in for me.  And this made it especially jarring to see characters like Ms. Marvel and Inferno fight with a level of ferocity that I’m not used to.  I realize that these villains are nazis and all nazis should die terrible deaths, but are some of the bad guys just mind controlled?  Whatever the case, Inferno straight up incinerates a number of goons and nazi or not it is quite disconcerting to see your heroes killing people.

Mathew Rosenberg’s decision to utilize a time-skipping narrative, jumping to points before and after the Hydra takeover is a risky choice.  It works for the most part, but also adds to the general feeling of the book being a mere side-story to the main tale taking place in Secret Empire.  My guess is that the main Secret Empire book has these matters covered and it may have been a smarter choice to focus on character development rather than the sinister mechanisms of Hydra’s plot.  As it stands, Daisy is offered development and motivation whereas Ms. Marvel, Moon Girl and Inferno feel more like supporting players.

Fortunately, Rosenberg excels at writing Daisy.  Nick Fury’s training has led her to suspect everyone and trust no one.  Just as she was coming to be able to rely on others, Steve Rogers turned on her and it cost her the lives of her team.  It has left her somewhat traumatized.  It is clear that she is fearful over the prospect of leading the younger Inhumans into battle… frightened over the idea of these young heroes also dying under her command.  Yet she attempts to suppress this fear through a rather transparent facade of jaded sass and quippy insults.

It’s clear from the get-go that Daisy and Ms. Marvel are not going to get along.  Even in these dire times, Kamala is unwilling to give up on her ideals of what it means to be a hero.  And this is sure to be at odds with the moral gray areas Daisy will need to resort to in order to succeed in their mission.  Daisy knows that this is war; and there’s no way to win a war without getting your hands dirty.  It’s a grim truth that Kamala is sure to have a great deal of difficulty with.

Karnak only shows up for the last few pages of the issue, but makes an interesting impression.  In the Karnak miniseries, Warren Ellis established the character as a supreme nihilist, a pessimistic curmudgeon who was wonderfully fun to read about despite his sour demeanor.  And yet this nihilism is cast in a very different light against the backdrop of a world taken over by fascists.  Everything that is sort of cool or appealing about ‘not caring’ is recast as complicit when such terrible things are occurring.  Yet Karnak has no interest in the world of humans and sees his own race as already doomed to extinction.

It is only the appearance of Lunella that changes Karnak’s mind.  It is not yet made entirely clear what it is about Lunella that causes this change in attitude.   My current guess is that Karnak sees in her a sense of dueling intellect and innocence that offers him the one things he feels is beyond him: hope.  Whatever the case, I’ll be very interested to see how Karnak and Lunella’s relationship evolves in future issues.

Javier Garrón’s art is on point.  He is asked to fill in a great deal of action is a relatively small number of pages and utilizes a panel economy that is highly busy while not disorganized (which I cannot imagine is easy to do).  The action is fluid and dynamic and he really excels at illustrating chaotic scenes.  The quieter scenes are a bit more static and I’m still warming up to Garrón’s particular approach to relaying facial expressions of emotion.

Colorist, Israel Silva, also does excellent work, especially in terms of using different pallets to distinguish those scenes set in the past versus those set in the present.  My one gripe is the curious choices of how Daisy and Kamala’s hair are colored.  For some reason, Daisy’s hair is now brown instead of black and Kamala’s black instead of brown.  I’m not sure why this decision was made and, while it’s a minor nitpick, I nevertheless hope it gets rectified in subsequent issues.

All in all this first issue feels more like a preview of Secret Warriors as opposed to its official debut.  It’s a good read, but being so tethered to the Secret Empire event is certainly a handicap.  A part of me feel like the real first issue of Secret Warriors will come when Secret Empire is over and Rosenberg and company can be free to tell their own story in a much more independent and unencumbered fashion.  Nonetheless, it’s still lots of fun and recommended.

Three out of Five Lockjaws

Filed Under: Reviews

Moon Girl & Devil Dinosaur #17 Review (spoilers)

April 26, 2017 By Doc Filed Under: Reviews

The World’s Smartest storyline  comes to its climax as Moon G and Devil D calls on the many friends and allies she’s made over the adventure to triumph over an army of Doombots.  From the creative team of Amy Reeder, Brendan Montclare, Natacha Bustos and Tamra Bonvillain.

Amadeus Cho had used a universal metric to discover that Lunella Lafayette is the smartest being in the world.  At first this was a fun validation for her, but has ultimately proven far more trouble than its worth.  Doctor Doom, or rather a legion of automaton DoomBots who look and sound like Dr. Doom, has taken great exception to this proclamation of Lunella being the world’s smartest.  And these robots will stop at nothing until Lunella is thoroughly defeated thus proving that Doom is actually the smartest.

The issue begins with Lunella reaching to the various friends (and some foes) she has made of late, asking that they all be ready when the time is right.  This includes Dr. Strange, The Thing, the Totally Awesome Hulk, Kid Kree, The X-Men, Ms. Marvel, Iron Heart, and even the Yancy Street Gang!

Some time later, sitting in class bored and isolated by the lack of scholastic challenge and intellectual peers, Lunella dwells over how she has come to feel overly self reliant.  Doing things on her own has often been the easier way to get things done.  Yet she is coming to realize that easier doesn’t always mean better.

Later, in her lab, Lunella listens to the disembodied DoomBot head prattle on.  She had kept the robotic head following her adventure with The X-Men, hoping too use it to foil the DoomBots’ schemes to vanquish her.   Although she is starting to imagine that it is not that great of an idea to have a device in her laboratory whose sole function is to hurl insults at her… adding that she already has the internet for that (an interesting meta-contextual nod that I’ll get to later).  Fortunately, Lunella has attached a restrainer device that prevents the head from signaling out to its fellow DoomBot brethren.

Lunella feels suddenly faint and before she knows it her Inhuman power has activated and her consciousness is switched with that of Devil Dinosaur.  This ‘power’ has very often proven to be much more of an obstacle than anything else, always triggering at the most inopportune of times… finding Lunella’s mind trapped in a powerful but essentially useless dinosaur body while Devil D’s mind is sent to her body which usually entails his going on embarrassing rampages that Lunella has to try to explain later on.

The hows and whys of this power has thus far seemed random, but perhaps this isn’t the case.  In Devil Dinosaur’s body, Lunella gazes up the full moon and realizes there may be a correlation.  It seems that their minds swap whenever there is a full moon; that somehow the lunar cycle must have an effect on her powers.  If this proves to be the case it will offer Lunella a new variable that may allow greater understanding and possibly even control over her powers.

A quick interlude shows Lunella’s parents preparing Thanksgiving Dinner.  Lunella had promised to help her mom in the preparations and Mrs. Lafayette is rather disappointed that her daughter has once again failed to follow through.  Lunella’s mom and dad have not really been a strong presence in the series thus far, but perhaps that will change in subsequent issues.  The two seem to be rather exasperated by their daughter.  With all of Lunella’s intellect and her exploits as Moon Girl her mom and dad seem to feel somewhat left behind and unsure what to do about it.

Back at the lab, Devil D has occupied Lunella’s body and used the opportunity to wail on the disembodied DoomBot head.  With the body of a nine year old, Devil D isn’t able to do much in the way of damage to the robotic head, but he does however manage to break the inhibitor module preventing it from calling out to its fellow DoomBots.

No sooner than Lunella returns then the two switch bodies again and return to their original forms.  And it is then that Lunella realizes that she is supposed to be home helping her mom.  She arrives home in a huff, but before she can do anything, an alert comes over the television announces that a legion of DoomBots have congregated on the Lower East Side.
Donning her Moon Girl outfit, Lunella races back out and uses her Avengers communication device to issue an all points bulletin to her colleagues… this is it, codeword: ‘doomsday!’

Being self reliant and doing things on one’s own can sometimes be the easiest path, but not always the best one.  And this is quite evident in the following splash-page in which a variable army of Moon Girl’s allies converge together and make rather short work of the DoomBots.   The robots are routed, defeats and destroyed once and for all.

Lunella had previously made the mistake assuming that being smart and being autonomous are one and the same.  With her preciousness, it has been difficult for her to make friends and she had grown accustomed to doing things on her own.  Throughout her trials fighting off these DoomBots, however, she has come to learn that she is not alone nor does she need to be.  And that there are many times where the smartest move is simply to ask for help.

‘Two heads are better than one’ is the central proverb coursing through the issue.  It’s an old proverb with an unknown source but may be related to a passage from the book of Ecclesiastes from the Bible, which states, ‘therefore two are better then one, for they may well enjoy the profit of their labour.’

The DoomBots make for an interesting foil for Lunella in this adventure.  Although they act in legion, the DoomBots share a singular mind and the narrowness of this groupthink causes the DoomBots to be overly myopic, ultimately leading to their defeat.  Lunella had to overcome her own tendency for myopathy in order to prevail; which she did, thanks in large part to her special bond with Devil Dinosaur.  Two heads are indeed better than one, and ten heads better than that, when it allows for a greater breath of ideas and feelings.  We are stronger together and overcoming a need for self-sufficiency is what ultimately allowed Moon Girl to win the day.

A very fun story with an important and timely message at its core.  It doesn’t matter how intelligent or proficient someone is, there are always challenges that can only be overcome with the aide of others.  Needing help is not a weakness but rather a strength and a person’s reliance on mutuality can be just as important and necessary as their capacity for autonomy.

There have been numerous psychological studies into what factors contribute to childhood resiliency (one’s ability to cope in the face of adverse circumstances).  Each of these studies have found that said resilience is a product of a keen interplay between internal disposition and external experiences.  Intellect can indeed be a major factor in bolstering an individual’s resilience, yet the most important variable by far appears to be the availability of one or more close interpersonal relationships.  In other words, true independence can only be born of a healthy sense of dependence…  we arrive at autonomy by way of mutuality.
This is the crux of what Lunella learned through this adventure and it’s a message I support 100%.

A couple of quick notes…  I’m curious to learn more about the relationship between Lunella’s Inhuman powers and the lunar cycle.  There have been several occasions where Moon Girl and Devil D have mind-swapped in the daytime so it wouldn’t make sense to liken the activation of her powers to that of say a werewolf.  Perhaps it is the moon’s relative proximity to earth that activates her powers… keep in mind that The Inhuman city of Attilan was located on the moon for several years.  Whatever the case, I’m looking forward to discovering more about this matter in future issue.

Moon Girl’s being declared the world’s smartest caused a small uproar among the fan community on the internet.  There were numerous readers out there who voiced significant outrage that this relatively unknown brand new character could be just as smart if not smarter than longtime characters like Tony Stark, Hank Pam or Reed Richards.  The Marvel Universe is a make-believe world where there are magic hammers, where radioactive spider bites cause super powers rather than cancer, and natural human mutation leads to the ability to control the weather.  Surely a nine-year-old girl being smartest of the smart shouldn’t be all that difficult a concept to swallow.  Not all but some of this outrage smacked of the taint of sexism and racism, as though the idea that the world’s smartest could be a girl and could be Black.  The creative team behind the story offers a small degree of clap-back in the form of the disembodied DoomBot head and the torrent of insults it throws at Lunella.

The situation between Lunella and her parents is left unresolved and I hope it gets addressed soon in future issues.  It cannot be easy raising a child like Lunella and I’m feeling rather sorry for Mr. and Mrs. Lafayette.  I imagine they may feel somewhat robbed of the opportunity to raise their daughter.

Finally, a piece of bad news is revealed in the letters page of the issue.  Co-author, Amy Reeder has announced that she will be leaving the book to focus on creator-owned projects.  The rest of the creative team will stay on, with Natacha Bustos providing covers along with her stunning interior art.  Fellow co-author, Brendan Montclare, will take over as sole writer and I’m sure he will do a fine job, but this in nevertheless a huge loss.  I certainly understand Ms. Reeder’s wish to focus on creator-own works, indeed I would love to see Rocket Girl return to the shelves.  At the same time, the sense of synergy created by Reeder, Montclare, Bustos and Tamra Bonvillain has been truly exceptional, making Moon Girl and Devil Dinosaur consistently one of the best books on the stands.  Reattaining such a synergy without Ms. Reeder is sure to be a difficult challenge.  I think the team is up to this challenge, but it’s a bummer nonetheless.  Ms. Reeder’s leaving the title is a huge loss for the Inhumans books as a whole.

I wish her the best and will definitely look out for her future endeavors.  And I remain hopeful that Mr. Montclare and the rest of the team can maintain the magic that has made Moon Girl and Devil Dinosaur such a wonderful book.
Definitely recommended; Four out of Five Lockjaws.

Filed Under: Reviews

Ms. Marvel #17 Review (spoilers)

April 19, 2017 By Doc Filed Under: Reviews

 

The Doc.X story hurdles to its climactic conclusion in this latest installment of the Hugo Award-nominated Ms. Marvel from the creative team of G. Willow Wilson, Takeshi Miyazawa and Ian Herring.  Full recap and review following the jump.

The villain known only as Doc.X has revealed itself as a living computer virus… a malware that has somehow gained sentience and will stop at nothing to augment its knowledge and power.  It is a learning program, yet it learned via online gaming chat boards where people are often quite nasty toward one another; and from this the sentience has cultivated a supremely malevolent and malignant morality.

Doc.X had attempted to blackmail Ms. Marvel into doing its bidding.  If she resisted then it would publish her friend, Zoe’s love letters to Nakia, forwarding them to all of the phones and email accounts of their entire high school.   Yet what Doc.X demanded, that it be plugged into the surveillance array at Shield, was far too much of a threat to all the world and Ms. Marvel had to resist.  Kamala warned Zoe, but nothing could stop her secret from being shared with all of their classmates.
Now Zoe has to show up at school, unwillingly outed as gay with all of her embarrassing declarations of love out there for everyone to see.   Mob mentality takes over and, defused of any sense of personal responsibility, her classmates begin to tease her mercilessly.  Poor Zoe… I feel so terribly for her.

Fortunately Zoe’s friends are there for her.  Nakia cannot reciprocate Zoe’s love on a romantic level but her love as a friend will always be there.  She embraces Zoe in a sign of solidarity.  Kamala sees this and hugs them both.  Mike and Gabe soon join in and before you know it a whole large group of friends are holding each other with Zoe in the center.  It’s a wonderful scene, illustrative of how getting over one’s sense of embarrassment and just being there for others easily overwhelms the shallow taunts and pettinesses of others.
It all gives Kamala an idea as to how to defeat Doc.X.  As corny as it may seem, the power of friendship and human decency is going to be her greatest weapon.

Somehow Kamala is able to convince her fellow guide members (the kids she has been campaigning with online) to all congregate in New Jersey.  They are quite surprised to discover that the person they have been gaming with is none other than Ms. Marvel, a real to life super hero!

Ms. Marvel explains to them all that has happened, that they had unwittingly helped in forging the malignant attributes of Doc.X.  Being so cruel and thoughtless in their comments had helped to craft Doc.X’s acidic persona and the only means of undoing it all is to demonstrate civility and kindness.  In short, they have to make the internet nice…  oy vey…

The guild recreates their first campaign only this time they are kind and cordial and considerate to each other.  Another campaign of gamers shows up, angry that they had been beaten to the boss level.  Rather than goading and shit-talking, Ms. Marvel’s campaign are instead apologetic and offer the other campaign all of the special awards and booty they had gathered.  The gesture has a dramatic effect.  Such graciousness is super unexpected in gaming; one player states that it’s the nicest thing anyone has ever done for them.

Mike monitors their progress from a separate computer, somehow spreading the message and proliferating this sentiment of goodwill.  Doc.X leaps onto her system and attempts to bully her, but already Ms. Marvel and the others’ actions are having an effect.  The niceness is corrupting Doc.X’s functionality, creating a paradox that it doesn’t know how to process.

Ms. Marvel leaves her fellow campaigners to keep up the good work while she initiates step two of her plan.  Now weakened, she needs to lure Doc.X out into the open, yet must find a location devoid of machinery or other people.  Unfortunately, she has lost track of the date and accidentally wanders right into the Jersey City Founder’s Day Parade.

Doc.X is unable to take over Ms. Marvel’s body, but it can take over the body of everyone else and now Kamala has accidentally led it to this huge mass of potential victims.  She tries to scatter the crowd telling them that they’re all in danger.  Unfortunately this is New Jersey and a young Muslim woman in a wild outfit spouting dire warnings of doom doesn’t exactly garner the response she had hoped for…

It’s too late!  Doc.X has found her.  It takes over the bodies of several of the parade participants and uses them to attack her with insults and super-powered punches.

Yet Doc.X can tell that it is growing weaker and weaker.  The niceness spread by Mike and the others is having its effect.  The power Doc.X has drawn from online cruelty has dissipated and it feels itself quickly becoming deleted.  Yet its not going to go without parting words of doom and gloom.  Paraphrasing Obi-Wan Kenobi, Doc.X states that it may be struck down but its malevolence will return stronger then ever.  It has tasted the spite in the heart of mankind and feels assured that humans are destined to be engulfed by their own primitive cruelty.

And just like that it is over.  One last punch from Ms. Marvel and Doc.X evaporates into the ether, leaving behind nothing but its dire warnings.

All and all this was a rather quick, somewhat anticlimactic conclusion to the story.  Although a sense of anticlimax is likely unavoidable in that the actual victory occurred in the prior issue when Zoe confided her crush to Nakia and the two were able to effectively deal with it and remain friends.

Doc.X is a purposefully one-dimensional and cliché villain.  It serves merely as a vehicle to explore the nature of interpersonal interactions in the modern, digital era.  How Ms. Marvel is ultimately able to defeat Doc.X is difficult to fully understand on a practical or logical level.  I’m not sure how one online gaming campaign can suddenly make the internet a friendly place.  On an emotional level, however, it all makes perfect sense.   Being mean and critical is easy and creates the illusion of power.  Whereas being nice and open can be difficult and embarrassing, yet it creates a true power… a power that can overwhelm and drown out that cruelty.

Anonymous, faceless cruelty, the kind one is likely to encounter online, has a special kind of valance.  Being anonymous, one can feel unburdened of responsibility and emboldened to give in to their more dark and mean inclinations.   And yet the same factors that make anonymous cruelty so malignant also offers anonymous kindness incredible power.  It is a truly selfless gesture the effects of which can be profound.

This is the dilemma that faces Kamala and her peers, indeed what faces the younger generation here in the real world.  Does one give in to the quick, easily-found ersatz strength of cruelty and division, isolation and solitude; or does one expose vulnerability, traverse embarrassment, and put in the hard work to be kind and inclusive and in so doing garner a true and legitimate strength?  Will Doc.X’s gloomy forecast of human nature come to pass or will a different more difficult but ultimately better path be taken?

Time will tell…

The Doc.X saga is going to go down as one the great comic tales of the modern era.  Of course recommended.  Five out of Five Lockjaws.

Filed Under: Reviews

The Royals #2 Review (spoilers)

April 19, 2017 By Doc Filed Under: Reviews

Shocking turns of events as our Royal heroes’ foray into the cosmos gets off to a very rocky start.  From the creative team of Al Ewing, Jonboy Meyers, Thony Silas, Jim Charalampidis and Ryan Kinnaird.

Aboard the starcraft, Astarion, Medusa, Black Bolt, Crystal, Gorgon, Swain and Flint are guided by Marvel Boy to the former Kree throne-world of Hala where he has stated they may discover the origins of Terrigen and in so doing offer a future to their doomed people.

So intent on fulfilling this mission, Medusa, the former Queen of The Inhumans, had managed to put off the intense ailment growing within her.   And yet, as the Astarion broke orbit, locks of her prehensile hair had begun to fall from her head and she could resist it no longer…  The last issue ended with Medusa announcing to her crew that she was dying.
Refusing to go back, The Astarion courses toward the edge of the solar system as Medusa lay in the medical bay with all manner of advanced equipment scanning her.  Her once impossibly long hair having all but dissipated, leaving behind close cropped pixie cut (somehow she still looks good).

The Astarion is named after a hero of ancient Inhuman lore, yet it seems as though the ship may actually belong to Marvel Boy; or at least he is much more familiar with its advanced workings than the others.  Crystal cannot make sense of the readings regarding her sister’s failing health; yet Marvel Boy has little difficulty understanding them.

Marvel Boy, or Noh-Varr, hails from an alternate reality, a different Kree Empire whose technology was centered on a strange psycho-conceptual basis.  The Kirby engines of his former ship were fueled by ideas whereby the power of epiphany enabled jumps between realities.   The strange nature of this technology colors Marvel Boy’s thinking allows him to see what it is that is so afflicting Medusa: she is dying of metaphor.

Marvel Boy explains that Medusa had made the decision to destroy the Terrigen Cloud.  She did what she had to in order to save the Mutant race, but in so doing she had doomed the future of her people.  Terrigen is a living force, Marvel Boy explains, it warps reality and changes biology and in as such blurs the line between science, mysticism and magic.  Medusa had pressed the button that took that all away and the enormity of the act has had the consequence of gradually draining the life energies from her.  Akin to dying of a broken heart, Medusa had acted to end a cultural heritage that had lasted millennia and her body has essentially chosen to end with it.

The others have no choice but to take Marvel Boy at his word, there is no other explanation for Medusa’s condition.  Nor is there a cure.  And yet, if their mission is a success, if they can ascertain the secrets of Terrigen and bring a new source of it back to their people, then it stands to reason that Medusa too will be revitalized (if she can hang on that long).

Oddly, Black Bolt, Medusa’s one-time husband and the loves of each other’s lives, remains cold and distant… almost aloof.  He is being told that his soulmate is dying and it seemingly has little effect on him; a matter not lost on Medusa nor the others.

Gorgon, however, has no such resistance to gushing over his dying queen.  Medusa continuously corrects him, she is no longer Queen of The Inhumans and doesn’t require being called by a royal title, but Gorgon refuses to do so.  For him, she will always be his queen and his pledges his undying fidelity to her.

It is all too much for young Flint.  Seeing Medusa in this condition overwhelms him with the memories of his adoptive parents dying, of his biological parents essentially abandoning him.  Medusa has become a powerful maternal figure to Flint and the prospect of losing her as well is too much to bear.  Panicked, unable to catch his breath, Flint runs from the room.

The dramatic scene is cut short by Captain Swain who calls down from the command center that the proximity sensors have altered them to a rapidly encroaching threat.  A massive swarm of Chitauri has entered the system on a trajectory that the Astarion cannot circumnavigate.  Trying to turn would just cause the swarm to hit the craft on its broadside and the team has not choice but to gear up and fight their way through the mass of space invaders.

The others hurry to their stations and Medusa rallies as well; she may be dying but is insistent on doing so on her feet.  Gorgon objects but Medusa will not hear it; she may no longer be queen, but she is still the commanding officer of the ship.

Medusa orders Swain to utilize her empathic abilities to help the crew feel a sense of calm and confidence.  Marvel-Boy has adjusted the weapons systems of the craft so to interface with his and Crystal’s powers.  His guns are configured virtual reality into the ship’s cannons; and Crystal’s elemental powers are likewise channeled into the Astarion’s weapon systems.

The two fire relentlessly into the Chitauri, blasting apart the various dragons and goblins that make up the swarm; yet they are hardly able to make a dent.  Gorgon and Flint, meanwhile, have put on space suits and cling to the exterior hull of the craft.  Gorgon uses his super strength to punch and rip apart the various goblins that come into his grasp.

Flint, however, is unsure what to do.  His Inhuman abilities entail the power to control rocks and minerals and there are no such things in the vacuum of space.

Medusa offers Flint a rather stern pep talk over the comms system, ultimately directing his attention to the planetoid of Pluto that The Asterian is now passing.  Pluto is essentially a rock and ostensively should be under Flint’s control.  The idea of it feels too big to Flint, a feat well outside of the scope of his ability, but Medusa presses on: he has to attempt it, he must succeed.
Flint concentrates, reaching out and feeling for his connection to the geological make-up of Pluto.  Suddenly he understands how to do it; it is not about pushing but rather pulling, like opening a door.  Flint pulls Pluto slightly off its axis, creating a massive gravitational well that sucks in a large swath of the swarm and smashes them against the surface of the planetoid.

How such a thing might work goes well beyond this reader’s rudimentary understanding of astrophysics, but somehow Flint’s action creates a hole in the swarm that The Astarion is able to fly through… allowing the craft to safely pass.  The others are astounded by Flint’s awesome feat.

What The Chitauri are doing in the solar system, where the swarm is headed is unknown, yet Medusa is confident that Captain Marvel’s defensive shields are more than capable of repelling the swarm if it is headed toward Earth.  She has more pressing matters to attend to: specifically Black Bolt.  Or is it Black Bolt?

Medusa tells him that he can drop the act; she knows who he really is.  The lack of intimacy and communication between them was enough of a giveaway on its own; his shrinking in the face of the Chitauri threat has sealed it.  He is not Black Bolt, he is Maximus!  Somehow Maximus has traded places with his brother.

Discovered, Maximus merely smiles and sheds his psychic disguise.  ‘Maximus The Mad,’ he sneers, ‘at your service.’

And it is with this surprising twist that the issue ends with the promise of continuation in the next installment.

As was the case with the first issue, this issue begins with a prologue set thousands of years in the future.  It shows a thus far unspecified realm where the last Inhuman shepherds a flock of ghostly beings, techno-astral projections encased in human-snapped bags.  These wraiths operate and monitor the workings of some unknown citadel, maintaining vigilance against looming threats.  A claxon sounds off heralding the approach of such a threat.  It is a ‘memento mori’ a reminder that there can be no escape from the inevitability of death.

It remains unknown how these prologue vignettes relate to the story at hand; the two are certain to tie together in a future issue.  Also unknown is the identity of this ‘last Inhuman.’  Although lithe and aged, he bears a resemblance to Black Bolt… although he could be Maximus.  It’s a mystery I’m looking forward to see uncovered.

A suitable follow up to a fantastic first issue.  Writer, Al Ewing’s script is tight and well-paced.  Ewing doubles down on the outré science fiction thematic of the tale and does so unapologetically, rapidly moving from one way-out idea to the next so quickly that there isn’t time to step back and take note that none of it makes sense.  It all sort of merges science fiction with magical realism.

The concept that Medusa is dying from the ‘poetic revenge of a mystical element’ is wonderfully bizarre… like something pulled from a Gabriel Garcia Marquez novel.  Whereas Marvel Boy’s tethering Crystal’s powers into the Astarion’s weapons system via virtual reality feels like something from Orson Scott Card’s Ender’s Game.  Ewing mixes together these disparate elements of science-fiction and fantasy in a seamless fashion, creating a wild tale where the reader simply has no choice but accept the bizarre ideas thrown our way.

Although the signs were all there I was still rather surprised by the reveal that Maximus had switched places with his brother.  Others had guessed this twist before I had (*cough* Adam and Seren).   It sets things up nicely for the Black Bolt solo series scheduled to launch next month; which will see Black Bolt stranded in some sort of cosmic penitentiary (a fate that was meant for Maximus as punishment for his crimes).

The theory had been that Maximus had engineered some kind of body swap, projecting his consciousness into Black Bolt’s body and trapping Black Bolt’s consciousness in his own body.  Although now it appears that Maximus has used a new trick, creating a psychic disguise making him appear to be Black Bolt and Black Bolt appear as Maximus.  And this explains how Black Bolt can appear in his solo series in his own body with his own powers.

Maximus’ capacity to create such an illusion is a new wrinkle on his power-set, but a welcome one in that it sets up this wild twist.   Of course this also means that team will be without the aide of Black Bolt and instead will be saddled with Maximus’ unreliable tomfoolery… a matter that is sure to make their mission all the more difficult to achieve.

Ewing’s dialogue is equally crisp, managing an impressive balance between the high concept ideas and the heavy emotions the characters are all feeling.  A highlight is Medusa’s efforts to goad Flint into expanding his powers so to control Pluto’s orbit.

Medusa chooses an interesting psychological approach, baiting Flint with his fears and issues of abandonment.  She forces Flint to face his anxiety, channeling his panic into his powers and ultimately helping him to extend his abilities to a huge new limit.  Not exactly a tactic I’d utilize in psychotherapy, but a method that proves effective nonetheless.

Unfortunately, the issue’s art is not quite on par with the script.  Jonboy Meyers shares penciling duties with Thony Silas with each artist illustrating alternating scenes.  Silas seems to be trying to mimic aspects of Meyers’ style in an attempt to maintain a sense of aesthetic continuity, but the effort is unsuccessful.  Silas is a great illustrator, but not great at imitating Meyers and the result is that Meyers’ pages are just notably better; and the shift in quality is quite jarring, so much so that it at times took me out of the story.   It’s unclear whether or not The Royals is going to continue as a bimonthly book.  If this is to be the case, then it might be wise for Meyers and Silas to trade off illustrating individual issues on their own.  In my opinion the two are better apart than they are in tandem.

The chapter is entitled ‘We Are The Dead’ and is named after the David Bowie song from his 1974 album, Demon Dogs.  It’s an appropriate tile in lieu of that song; you can listen to it here.

The illustrative hiccup notwithstanding, another fanatic ride and definitely recommended; Four out of Five Lockjaws!

Filed Under: Reviews

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